WebMar 10, 2024 · I usually have 8-10 cities at turn 100, I guess I build 2-3 and conquer the rest in an early archer rush (about 8 archers and 2 warriors) This is on normal speed/emperor. … WebSep 7, 2024 · There is no strict limit on how many cities you can have in Civilization 6. You can build as many cities as you like without paying any penalties. However, many players prefer to have at least 10 by the end of the game. The best strategy is to build as many cities as you can manage without running out of space.
Civilization 6: When Should You Build Settlers and Expand - Game Rant
WebJul 7, 2024 · How many cities should I have in Civ 6? Specifically, players should work to have around 10 cities by turn 100, and those cities can be obtained both by settlement and declaring early war in Civilization 6. Should I capture city states Civ 6? Liberating conquered city states is also almost always a better way to go than keeping the city as well. WebIdeally two new cities should be established by turn 40. Most experienced players believe you should have about 10 cites by turn 100, meaning you should establish, on average, … t test of mean difference
How Many Cities Should You Have in Civilization 6
WebI personally don't mind having my science slider much lower than 60% (provided that my research is still moderately OK, like 15-20 beakers/turn) if I can get more cities. In my current game, I have 6 cities in 450BC and my science slider is at 30-40%. It'll hurt my research in the short run, but my cities are still very small. WebJun 17, 2012 · Between turn 0 and 50 it would be rare for someone to have more than 2-3 cities. I would say that 2 is the ideal number to have at the start, using the free settler from Liberty, and only settle after that when it is sensible to do so. WebIn summary, it is not really possible to have too many cities in Civilization 6, and players should continue to establish them freely for as long as they like. Generally, it is a good... phoenix az water shortage